Publications by Costantino Grana

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Skin Lesion Segmentation Ensemble with Diverse Training Strategies

Authors: Canalini, Laura; Pollastri, Federico; Bolelli, Federico; Cancilla, Michele; Allegretti, Stefano; Grana, Costantino

Published in: LECTURE NOTES IN COMPUTER SCIENCE

This paper presents a novel strategy to perform skin lesion segmentation from dermoscopic images. We design an effective segmentation pipeline, … (Read full abstract)

This paper presents a novel strategy to perform skin lesion segmentation from dermoscopic images. We design an effective segmentation pipeline, and explore several pre-training methods to initialize the features extractor, highlighting how different procedures lead the Convolutional Neural Network (CNN) to focus on different features. An encoder-decoder segmentation CNN is employed to take advantage of each pre-trained features extractor. Experimental results reveal how multiple initialization strategies can be exploited, by means of an ensemble method, to obtain state-of-the-art skin lesion segmentation accuracy.

2019 Relazione in Atti di Convegno

A Hierarchical Quasi-Recurrent approach to Video Captioning

Authors: Bolelli, Federico; Baraldi, Lorenzo; Grana, Costantino

Video captioning has picked up a considerable measure of attention thanks to the use of Recurrent Neural Networks, since they … (Read full abstract)

Video captioning has picked up a considerable measure of attention thanks to the use of Recurrent Neural Networks, since they can be utilized to both encode the input video and to create the corresponding description. In this paper, we present a recurrent video encoding scheme which can find and exploit the layered structure of the video. Differently from the established encoder-decoder approach, in which a video is encoded continuously by a recurrent layer, we propose to employ Quasi-Recurrent Neural Networks, further extending their basic cell with a boundary detector which can recognize discontinuity points between frames or segments and likewise modify the temporal connections of the encoding layer. We assess our approach on a large scale dataset, the Montreal Video Annotation dataset. Experiments demonstrate that our approach can find suitable levels of representation of the input information, while reducing the computational requirements.

2018 Relazione in Atti di Convegno

Aligning Text and Document Illustrations: towards Visually Explainable Digital Humanities

Authors: Baraldi, Lorenzo; Cornia, Marcella; Grana, Costantino; Cucchiara, Rita

While several approaches to bring vision and language together are emerging, none of them has yet addressed the digital humanities … (Read full abstract)

While several approaches to bring vision and language together are emerging, none of them has yet addressed the digital humanities domain, which, nevertheless, is a rich source of visual and textual data. To foster research in this direction, we investigate the learning of visual-semantic embeddings for historical document illustrations, devising both supervised and semi-supervised approaches. We exploit the joint visual-semantic embeddings to automatically align illustrations and textual elements, thus providing an automatic annotation of the visual content of a manuscript. Experiments are performed on the Borso d'Este Holy Bible, one of the most sophisticated illuminated manuscript from the Renaissance, which we manually annotate aligning every illustration with textual commentaries written by experts. Experimental results quantify the domain shift between ordinary visual-semantic datasets and the proposed one, validate the proposed strategies, and devise future works on the same line.

2018 Relazione in Atti di Convegno

Connected Components Labeling on DRAGs

Authors: Bolelli, Federico; Baraldi, Lorenzo; Cancilla, Michele; Grana, Costantino

Published in: INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION

In this paper we introduce a new Connected Components Labeling (CCL) algorithm which exploits a novel approach to model decision … (Read full abstract)

In this paper we introduce a new Connected Components Labeling (CCL) algorithm which exploits a novel approach to model decision problems as Directed Acyclic Graphs with a root, which will be called Directed Rooted Acyclic Graphs (DRAGs). This structure supports the use of sets of equivalent actions, as required by CCL, and optimally leverages these equivalences to reduce the number of nodes (decision points). The advantage of this representation is that a DRAG, differently from decision trees usually exploited by the state-of-the-art algorithms, will contain only the minimum number of nodes required to reach the leaf corresponding to a set of condition values. This combines the benefits of using binary decision trees with a reduction of the machine code size. Experiments show a consistent improvement of the execution time when the model is applied to CCL.

2018 Relazione in Atti di Convegno

Improving Skin Lesion Segmentation with Generative Adversarial Networks

Authors: Pollastri, Federico; Bolelli, Federico; Paredes, Roberto; Grana, Costantino

Published in: PROCEEDINGS IEEE INTERNATIONAL SYMPOSIUM ON COMPUTER-BASED MEDICAL SYSTEMS

This paper proposes a novel strategy that employs Generative Adversarial Networks (GANs) to augment data in the image segmentation field, … (Read full abstract)

This paper proposes a novel strategy that employs Generative Adversarial Networks (GANs) to augment data in the image segmentation field, and a Convolutional-Deconvolutional Neural Network (CDNN) to automatically generate lesion segmentation mask from dermoscopic images. Training the CDNN with our GAN generated data effectively improves the state-of-the-art.

2018 Relazione in Atti di Convegno

Optimizing GPU-Based Connected Components Labeling Algorithms

Authors: Allegretti, Stefano; Bolelli, Federico; Cancilla, Michele; Grana, Costantino

Connected Components Labeling (CCL) is a fundamental image processing technique, widely used in various application areas. Computational throughput of Graphical … (Read full abstract)

Connected Components Labeling (CCL) is a fundamental image processing technique, widely used in various application areas. Computational throughput of Graphical Processing Units (GPUs) makes them eligible for such a kind of algorithms. In the last decade, many approaches to compute CCL on GPUs have been proposed. Unfortunately, most of them have focused on 4-way connectivity neglecting the importance of 8-way connectivity. This paper aims to extend state-of-the-art GPU-based algorithms from 4 to 8-way connectivity and to improve them with additional optimizations. Experimental results revealed the effectiveness of the proposed strategies.

2018 Relazione in Atti di Convegno

SACHER Project: A Cloud Platform and Integrated Services for Cultural Heritage and for Restoration

Authors: Bertacchi, Silvia; Al Jawarneh, Isam Mashhour; Apollonio, Fabrizio Ivan; Bertacchi, Gianna; Cancilla, Michele; Foschini, Luca; Grana, Costantino; Martuscelli, Giuseppe; Montanari, Rebecca

The SACHER project provides a distributed, open source and federated cloud platform able to support the life-cycle management of various … (Read full abstract)

The SACHER project provides a distributed, open source and federated cloud platform able to support the life-cycle management of various kinds of data concerning tangible Cultural Heritage. The paper describes the SACHER platform and, in particular, among the various integrated service prototypes, the most important ones to support restoration processes and cultural asset management: (i) 3D Life Cycle Management for Cultural Heritage (SACHER 3D CH), based on 3D digital models of architecture and dedicated to the management of Cultural Heritage and to the storage of the numerous data generated by the team of professionals involved in the restoration process; (ii) Multidimensional Search Engine for Cultural Heritage (SACHER MuSE CH), an advanced multi-level search system designed to manage Heritage data from heterogeneous sources.

2018 Relazione in Atti di Convegno

XDOCS: An Application to Index Historical Documents

Authors: Bolelli, Federico; Borghi, Guido; Grana, Costantino

Published in: COMMUNICATIONS IN COMPUTER AND INFORMATION SCIENCE

Dematerialization and digitalization of historical documents are key elements for their availability, preservation and diffusion. Unfortunately, the conversion from handwritten … (Read full abstract)

Dematerialization and digitalization of historical documents are key elements for their availability, preservation and diffusion. Unfortunately, the conversion from handwritten to digitalized documents presents several technical challenges. The XDOCS project is created with the main goal of making available and extending the usability of historical documents for a great variety of audience, like scholars, institutions and libraries. In this paper the core elements of XDOCS, i.e. page dewarping and word spotting technique, are described and two new applications, i.e. annotation/indexing and search tool, are presented.

2018 Relazione in Atti di Convegno

A Video Library System Using Scene Detection and Automatic Tagging

Authors: Baraldi, Lorenzo; Grana, Costantino; Cucchiara, Rita

We present a novel video browsing and retrieval system for edited videos, in which videos are automatically decomposed into meaningful … (Read full abstract)

We present a novel video browsing and retrieval system for edited videos, in which videos are automatically decomposed into meaningful and storytelling parts (i.e. scenes) and tagged according to their transcript. The system relies on a Triplet Deep Neural Network which exploits multimodal features, and has been implemented as a set of extensions to the eXo Platform Enterprise Content Management System (ECMS). This set of extensions enable the interactive visualization of a video, its automatic and semi-automatic annotation, as well as a keyword-based search inside the video collection. The platform also allows a natural integration with third-party add-ons, so that automatic annotations can be exploited outside the proposed platform.

2017 Relazione in Atti di Convegno

Affective Classication of Gaming Activities Coming From RPG Gaming Sessions

Authors: Balducci, Fabrizio; Grana, Costantino

Published in: LECTURE NOTES IN COMPUTER SCIENCE

Each human activity involves feelings and subjective emotions: different people will perform and sense the same task with different outcomes … (Read full abstract)

Each human activity involves feelings and subjective emotions: different people will perform and sense the same task with different outcomes and experience; to understand this experience, concepts like Flow or Boredom must be investigated using objective data provided by methods like electroencephalography. This work carries on the analysis of EEG data coming from brain-computer interface and videogame "Neverwinter Nights 2": we propose an experimental methodology comparing results coming from different off-the-shelf machine learning techniques, employed on the gaming activities, to check if each affective state corresponds to the hypothesis xed in their formal design guidelines.

2017 Relazione in Atti di Convegno

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