Publications by Rita Cucchiara

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Visual Saliency for Image Captioning in New Multimedia Services

Authors: Cornia, Marcella; Baraldi, Lorenzo; Serra, Giuseppe; Cucchiara, Rita

Image and video captioning are important tasks in visual data analytics, as they concern the capability of describing visual content … (Read full abstract)

Image and video captioning are important tasks in visual data analytics, as they concern the capability of describing visual content in natural language. They are the pillars of query answering systems, improve indexing and search and allow a natural form of human-machine interaction. Even though promising deep learning strategies are becoming popular, the heterogeneity of large image archives makes this task still far from being solved. In this paper we explore how visual saliency prediction can support image captioning. Recently, some forms of unsupervised machine attention mechanisms have been spreading, but the role of human attention prediction has never been examined extensively for captioning. We propose a machine attention model driven by saliency prediction to provide captions in images, which can be exploited for many services on cloud and on multimedia data. Experimental evaluations are conducted on the SALICON dataset, which provides groundtruths for both saliency and captioning, and on the large Microsoft COCO dataset, the most widely used for image captioning.

2017 Relazione in Atti di Convegno

A Browsing and Retrieval System for Broadcast Videos using Scene Detection and Automatic Annotation

Authors: Baraldi, Lorenzo; Grana, Costantino; Messina, Alberto; Cucchiara, Rita

This paper presents a novel video access and retrieval system for edited videos. The key element of the proposal is … (Read full abstract)

This paper presents a novel video access and retrieval system for edited videos. The key element of the proposal is that videos are automatically decomposed into semantically coherent parts (called scenes) to provide a more manageable unit for browsing, tagging and searching. The system features an automatic annotation pipeline, with which videos are tagged by exploiting both the transcript and the video itself. Scenes can also be retrieved with textual queries; the best thumbnail for a query is selected according to both semantics and aesthetics criteria.

2016 Relazione in Atti di Convegno

A Deep Multi-Level Network for Saliency Prediction

Authors: Cornia, Marcella; Baraldi, Lorenzo; Serra, Giuseppe; Cucchiara, Rita

Published in: INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION

This paper presents a novel deep architecture for saliency prediction. Current state of the art models for saliency prediction employ … (Read full abstract)

This paper presents a novel deep architecture for saliency prediction. Current state of the art models for saliency prediction employ Fully Convolutional networks that perform a non-linear combination of features extracted from the last convolutional layer to predict saliency maps. We propose an architecture which, instead, combines features extracted at different levels of a Convolutional Neural Network (CNN). Our model is composed of three main blocks: a feature extraction CNN, a feature encoding network, that weights low and high level feature maps, and a prior learning network. We compare our solution with state of the art saliency models on two public benchmarks datasets. Results show that our model outperforms under all evaluation metrics on the SALICON dataset, which is currently the largest public dataset for saliency prediction, and achieves competitive results on the MIT300 benchmark.

2016 Relazione in Atti di Convegno

A location-aware architecture for an IoT-based smart museum

Authors: Fiore, Giuseppe Del; Mainetti, Luca; Mighali, Vincenzo; Patrono, Luigi; Alletto, Stefano; Cucchiara, Rita; Serra, Giuseppe

Published in: INTERNATIONAL JOURNAL OF ELECTRONIC GOVERNMENT RESEARCH

The Internet of Things, whose main goal is to automatically predict users' desires, can find very interesting opportunities in the … (Read full abstract)

The Internet of Things, whose main goal is to automatically predict users' desires, can find very interesting opportunities in the art and culture field, as the tourism is one of the main driving engines of the modern society. Currently, the innovation process in this field is growing at a slower pace, so the cultural heritage is a prerogative of a restricted category of users. To address this issue, a significant technological improvement is necessary in the culture-dedicated locations, which do not usually allow the installation of hardware infrastructures. In this paper, we design and validate a no-invasive indoor location-aware architecture able to enhance the user experience in a museum. The system relies on the user's smartphone and a wearable device (with image recognition and localization capabilities) to automatically deliver personalized cultural contents related to the observed artworks. The proposal was validated in the MUST museum in Lecce (Italy).

2016 Articolo su rivista

An Indoor Location-aware System for an IoT-based Smart Museum

Authors: Alletto, Stefano; Cucchiara, Rita; Del Fiore, Giuseppe; Mainetti, Luca; Mighali, Vincenzo; Patrono, Luigi; Serra, Giuseppe

Published in: IEEE INTERNET OF THINGS JOURNAL

The new technologies characterizing the Internet of Things (IoT) allow realizing real smart environments able to provide advanced services to … (Read full abstract)

The new technologies characterizing the Internet of Things (IoT) allow realizing real smart environments able to provide advanced services to the users. Recently, these smart environments are also being exploited to renovate the users' interest on the cultural heritage, by guaranteeing real interactive cultural experiences. In this paper, we design and validate an indoor location-aware architecture able to enhance the user experience in a museum. In particular, the proposed system relies on a wearable device that combines image recognition and localization capabilities to automatically provide the users with cultural contents related to the observed artworks. The localization information is obtained by a Bluetooth low energy (BLE) infrastructure installed in the museum. Moreover, the system interacts with the Cloud to store multimedia contents produced by the user and to share environment-generated events on his/her social networks. Finally, several location-aware services, running in the system, control the environment status also according to users' movements. These services interact with physical devices through a multiprotocol middleware. The system has been designed to be easily extensible to other IoT technologies and its effectiveness has been evaluated in the MUST museum, Lecce, Italy.

2016 Articolo su rivista

Analysis and Re-use of Videos in Educational Digital Libraries with Automatic Scene Detection

Authors: Baraldi, Lorenzo; Grana, Costantino; Cucchiara, Rita

Published in: COMMUNICATIONS IN COMPUTER AND INFORMATION SCIENCE

The advent of modern approaches to education, like Massive Open Online Courses (MOOC), made video the basic media for educating … (Read full abstract)

The advent of modern approaches to education, like Massive Open Online Courses (MOOC), made video the basic media for educating and transmitting knowledge. However, IT tools are still not adequate to allow video content re-use, tagging, annotation and personalization. In this paper we analyze the problem of identifying coherent sequences, called scenes, in order to provide the users with a more manageable editing unit. A simple spectral clustering technique is proposed and compared with state-of-the-art results. We also discuss correct ways to evaluate the performance of automatic scene detection algorithms.

2016 Relazione in Atti di Convegno

Bridging the experiential gap in cultural visits with computer vision

Authors: Cucchiara, R.; Del Bimbo, A.

This paper discusses the role of computer vision to bridge the experiential gap between the cultural and emotional experience of … (Read full abstract)

This paper discusses the role of computer vision to bridge the experiential gap between the cultural and emotional experience of the visitors in museums or cultural heritage sites. We don't argue against the use of multiple sensors to provide a more complete cultural experience but claim the primary role of computer vision for such a task. Although many research challenges are still far to be solved effectively, especially for detection, re-identification, tracking and recognition, we believe that technology can be deployed already in real contexts and support concrete applications with interesting results that will open the door to valuable future applications.

2016 Relazione in Atti di Convegno

Context Change Detection for an Ultra-Low Power Low-Resolution Ego-Vision Imager

Authors: Paci, Francesco; Baraldi, Lorenzo; Serra, Giuseppe; Cucchiara, Rita; Benini, Luca

Published in: LECTURE NOTES IN COMPUTER SCIENCE

With the increasing popularity of wearable cameras, such as GoPro or Narrative Clip, research on continuous activity monitoring from egocentric … (Read full abstract)

With the increasing popularity of wearable cameras, such as GoPro or Narrative Clip, research on continuous activity monitoring from egocentric cameras has received a lot of attention. Research in hardware and software is devoted to find new efficient, stable and long-time running solutions; however, devices are too power-hungry for truly always-on operation, and are aggressively duty-cycled to achieve acceptable lifetimes. In this paper we present a wearable system for context change detection based on an egocentric camera with ultra-low power consumption that can collect data 24/7. Although the resolution of the captured images is low, experimental results in real scenarios demonstrate how our approach, based on Siamese Neural Networks, can achieve visual context awareness. In particular, we compare our solution with hand-crafted features and with state of art technique and propose a novel and challenging dataset composed of roughly 30000 low-resolution images.

2016 Relazione in Atti di Convegno

Exploring Architectural Details Through aWearable Egocentric Vision Device

Authors: Alletto, Stefano; Abati, Davide; Serra, Giuseppe; Cucchiara, Rita

Published in: SENSORS

Augmented user experiences in the cultural heritage domain are in increasing demand by the new digital native tourists of 21st … (Read full abstract)

Augmented user experiences in the cultural heritage domain are in increasing demand by the new digital native tourists of 21st century. In this paper, we propose a novel solution that aims at assisting the visitor during an outdoor tour of a cultural site using the unique first person perspective of wearable cameras. In particular, the approach exploits computer vision techniques to retrieve the details by proposing a robust descriptor based on the covariance of local features. Using a lightweight wearable board the solution can localize the user with respect to the 3D point cloud of the historical landmark and provide him with information about the details he is currently looking at. Experimental results validate the method both in terms of accuracy and computational effort. Furthermore, user evaluation based on real-world experiments shows that the proposal is deemed effective in enriching a cultural experience.

2016 Articolo su rivista

Fast gesture recognition with Multiple StreamDiscrete HMMs on 3D Skeletons

Authors: Borghi, Guido; Vezzani, Roberto; Cucchiara, Rita

Published in: INTERNATIONAL CONFERENCE ON PATTERN RECOGNITION

HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high … (Read full abstract)

HMMs are widely used in action and gesture recognition due to their implementation simplicity, low computational requirement, scalability and high parallelism. They have worth performance even with a limited training set. All these characteristics are hard to find together in other even more accurate methods. In this paper, we propose a novel doublestage classification approach, based on Multiple Stream Discrete Hidden Markov Models (MSD-HMM) and 3D skeleton joint data, able to reach high performances maintaining all advantages listed above. The approach allows both to quickly classify presegmented gestures (offline classification), and to perform temporal segmentation on streams of gestures (online classification) faster than real time. We test our system on three public datasets, MSRAction3D, UTKinect-Action and MSRDailyAction, and on a new dataset, Kinteract Dataset, explicitly created for Human Computer Interaction (HCI). We obtain state of the art performances on all of them.

2016 Relazione in Atti di Convegno

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