Publications

Explore our research publications: papers, articles, and conference proceedings from AImageLab.

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Fake3DGS: A Benchmark for 3D Manipulation Detection in Neural Rendering

Authors: Nucci, Davide Di; Catalini, Riccardo; Borghi, Guido; Vezzani, Roberto

Published in: LECTURE NOTES IN COMPUTER SCIENCE

Recent advances in 3D reconstruction and neural rendering, particularly 3D Gaussian Splatting, make it feasible and simple to edit 3D … (Read full abstract)

Recent advances in 3D reconstruction and neural rendering, particularly 3D Gaussian Splatting, make it feasible and simple to edit 3D scenes and re-render them as highly realistic images. Therefore, security concerns arise regarding the authenticity of 3D content. Despite this threat, 3D fake detection remains largely unexplored in the literature, and most existing work is limited to 2D space. Therefore, in this paper, we formalize the concept of 3D fake detection and introduce Fake3DGS, a dataset of 3D Gaussian splatting scenes and corresponding rendered views, where fake images are produced by controlled manipulations of geometry, appearance, and spatial layout, while preserving high visual realism. Using this benchmark, we demonstrate that current state-of-the-art 2D detectors struggle to distinguish between original and 3D manipulated images. To bridge this gap, we introduce a 3D-aware detection method that leverages multi-view coherence and features derived from the Gaussian splatting representation. Experimental results demonstrate a substantial improvement in recognizing modified 3D content, underscoring the validity of the new dataset and the necessity for authenticity assessment techniques that extend beyond 2D evidence. Code and data are publicly released (https://github.com/iot-unimore/Fake3DGS) for future investigations.

2026 Relazione in Atti di Convegno

CarPatch: A Synthetic Benchmark for Radiance Field Evaluation on Vehicle Components

Authors: Di Nucci, D.; Simoni, A.; Tomei, M.; Ciuffreda, L.; Vezzani, R.; Cucchiara, R.

Published in: LECTURE NOTES IN COMPUTER SCIENCE

Neural Radiance Fields (NeRFs) have gained widespread recognition as a highly effective technique for representing 3D reconstructions of objects and … (Read full abstract)

Neural Radiance Fields (NeRFs) have gained widespread recognition as a highly effective technique for representing 3D reconstructions of objects and scenes derived from sets of images. Despite their efficiency, NeRF models can pose challenges in certain scenarios such as vehicle inspection, where the lack of sufficient data or the presence of challenging elements (e.g. reflections) strongly impact the accuracy of the reconstruction. To this aim, we introduce CarPatch, a novel synthetic benchmark of vehicles. In addition to a set of images annotated with their intrinsic and extrinsic camera parameters, the corresponding depth maps and semantic segmentation masks have been generated for each view. Global and part-based metrics have been defined and used to evaluate, compare, and better characterize some state-of-the-art techniques. The dataset is publicly released at https://aimagelab.ing.unimore.it/go/ carpatch and can be used as an evaluation guide and as a baseline for future work on this challenging topic.

2023 Relazione in Atti di Convegno

Multi-Category Mesh Reconstruction From Image Collections

Authors: Simoni, Alessandro; Pini, Stefano; Vezzani, Roberto; Cucchiara, Rita

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a … (Read full abstract)

Recently, learning frameworks have shown the capability of inferring the accurate shape, pose, and texture of an object from a single RGB image. However, current methods are trained on image collections of a single category in order to exploit specific priors, and they often make use of category-specific 3D templates. In this paper, we present an alternative approach that infers the textured mesh of objects combining a series of deformable 3D models and a set of instance-specific deformation, pose, and texture. Differently from previous works, our method is trained with images of multiple object categories using only foreground masks and rough camera poses as supervision. Without specific 3D templates, the framework learns category-level models which are deformed to recover the 3D shape of the depicted object. The instance-specific deformations are predicted independently for each vertex of the learned 3D mesh, enabling the dynamic subdivision of the mesh during the training process. Experiments show that the proposed framework can distinguish between different object categories and learn category-specific shape priors in an unsupervised manner. Predicted shapes are smooth and can leverage from multiple steps of subdivision during the training process, obtaining comparable or state-of-the-art results on two public datasets. Models and code are publicly released.

2021 Relazione in Atti di Convegno